Roguelike games & apps
Creations tagged roguelike on 8x — every one is playable in the browser and open to remix.
210 creations · page 6 / 9

Ironoath — Three Kingdoms of Steel (Remix)
Ironoath — Three Kingdoms of Steel. A survival roguelike where swore arts, gear, and allies auto-battle across six themed grounds. Chain breakthrough stars, equip gear that redraws your hero, and claw your way to the arena crowns in a Hundred Peaks vector-skeleton world with zero external assets.

Emberfall · A Dark Action RPG
余烬裂隙 Emberfall — a Q版 chibi dark-fantasy action RPG built on Three.js. Battle through a three-act campaign, gear up across 5 item rarities with rolling affixes that visibly change your hero's look, and push endlessly-scaling Greater Rift tiers on a 15-minute timer. Fully procedural dungeons, monsters, audio and real-time cosmetic loot in one zero-build bundle.

Mainspring: Clockwork Roguelike
A standalone, portrait-first clockwork engine-building roguelike adapted from the original MAINSPRING source. The game keeps the strong parity-puzzle core: meshed gears counter-rotate, and odd gear loops jam the whole train.

Dice Depth Roguelike Remix
Portrait-first roguelike dice combat template. Players spend deterministic dice rolls on Strike, Guard, Scout, and Rest actions, earn relics between encounters, and try to claim the depth crown.

Roguelike Remix
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.

Emberdice · The Last Expedition
Lead three heroes through 18 tactical encounters. Hold and reroll six-sided dice, combine attacks and spells, forge stronger faces, and defeat three bosses before taking on endless mode.

Ironoath — Three Kingdoms of Steel
Ironoath is a survival roguelike set in a steel Three Kingdoms. Each run rebuilds a general from six auto-cast sworn arts, six worn gear slots, and a menagerie of beasts that brand and siphon power, then descends through grounds ruled by warlords, elites, and arena-ringing crowns. Drawn entirely from code on a pure canvas with zero external assets.

Ironoath — Three Kingdoms of Steel
A zero-asset survival roguelike set in a steel-and-crown Three Kingdoms. Forge a living hero from six auto-cast arts, five stars and sworn breakthroughs; six worn gear slots redraw the hero and choose your opening art. Push through six grounds of elites, warlords and arena-ringing crowns — all rendered through a vector-skeleton pipeline with no external assets.

Crypt Relic Roguelike Remix
Portrait-first roguelike template. Choose one of three rooms each depth,

Shibaria — What's the dog doing?
A hand-drawn pixel-art action roguelike starring a shiba hero. Explore a cozy village hub, dive into procedurally-built dungeons, fight themed enemies and multi-phase bosses, and stack weapons, artifacts and synergies across runs. Bilingual (English/中文), built with a no-build canvas engine, chiptune music and full touch controls.

Ironoath — Three Kingdoms of Steel
A mobile-first survival roguelike: auto-cast arts, five-star breakthroughs, and six gear slots that visibly redraw your hero across six grounds of elites, warlords, and arena-ringing crowns. Crisp vector-drawn art, tuned for both portrait and landscape.

Ironoath — Three Kingdoms of Steel
A high-fantasy survival roguelike set in a steel-and-sorcery Three Kingdoms. Auto-cast six arts to five stars, swear six breakthroughs, and equip six gear slots that actually redraw your hero and pick your opening art. Raid grounds teeming with elites and warlords, ring arena crowns, forge custom heroes and beasts from parts, and chase the crown across forty-plus systems. Touch-first, no external assets, fully vector-rendered.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike where you fuse a beast-skeleton hero from six auto-casting arts across five star tiers. Equip six worn gear slots that literally redraw your warrior and set your opening art, then fight through six grounds of elites, warlords and arena-ringing crowns — surviving a dizzying twelve-minute ring. Hand-built Hundred Peaks vector-skeleton pipeline, zero external assets.

KOBAN
A Balatro-form lucky-cat poker roguelike, portrait-first: 25 omamori charms, zodiac scroll hand upgrades, fortune cards that repaint your deck, and 8 yokai boss patrons — with a bot that plays the attract demo through the real scoring engine.

Crypt Relic Roguelike
Portrait-first roguelike template. Choose one of three rooms each depth,

Crypt Relic Roguelike Remix
Portrait-first roguelike template. Choose one of three rooms each depth,

余烬裂隙 · Emberfall
《余烬裂隙 · Emberfall》是一款 Q 版暗黑风动作 RPG:在火把照明、程序生成的石砌地牢中挥砍、爆裂与冲刺,讨伐三幕剧情 Boss,搜集普通到传奇、带随机词缀的装备——武器、头盔、护甲、靴子会实时改变角色外观。通关小秘境解锁无尽的限时大秘境,怪物强度与掉落随层数无限成长。纯 JavaScript + Three.js(本地内置,零构建),浏览器即开即玩,桌面与手机(虚拟摇杆 + 技能按钮)均可操作,并支持中英双语与本地存档。

Ironoath — Three Kingdoms of Steel
Ironoath is a canvas action-roguelike set in a steel Three Kingdoms. Draft legendary generals, forge gear, pull gacha chests, and climb seasons, dungeons and the arena. Built to be honest: every chest's real odds are printed on-screen and every pull is recorded in an in-game audit you can open and check.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in a steel-clad Three Kingdoms. Sworn breakthroughs and worn gear redraw your hero and set your opening art; six grounds hold elites, warlords and arena-ringing crowns. Fully hand-drawn vector-skeleton pipeline, zero external assets, playable in portrait or landscape.

Emberrogue
A dark 3D action roguelike built on Three.js: descend a procedurally generated dungeon layer by layer, pick run-changing Boons, and push deeper with permanent ember-talent progression. Touch + keyboard controls, bilingual EN/中文, runs straight from the browser with no build step.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in a steel-forged Romance of the Three Kingdoms. Draft auto-casting arts, sworn breakthroughs and gear that visually rebuild your war-frame, then fight through six winter grounds full of elites, warlords and ring-winning arena bosses. Runs on a pure vector-skeleton pipeline with zero external assets.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike where you forge six auto-cast arts across five star tiers, equip six gear slots that redraw your hero and set your opening art, and push through six grounds of elites, warlords and arena-ringing crowns. Runs are built around a brutal twelve-minute clock, with beasts bred from a pure vector-skeleton art pipeline and zero external assets — tap to play in portrait or landscape.

CROWNSHIFT · Every Cast Abdicates Remix
CROWNSHIFT is an original, deterministic MOBA × action-roguelite for the browser. The Vacant Sovereign and three hostile thrones share four stable laws. Invoking a lane casts one law, exchanges it with that throne, and lets the opposition retaliate with the law left in its custody.

Lowpoly Roguelike MOBA
A browser-based 3D low-poly roguelike MOBA prototype built with Three.js. It features rigged procedural characters, animation clips, DOTA-style click movement and abilities, roguelike wave progression, and WebRTC peer-to-peer co-op invites by link, room code, and QR code.