Roguelike games & apps
Creations tagged roguelike on 8x — every one is playable in the browser and open to remix.
210 creations · page 7 / 9

Dice Depth Roguelike
Portrait-first roguelike dice combat template. Players spend deterministic dice rolls on Strike, Guard, Scout, and Rest actions, earn relics between encounters, and try to claim the depth crown.

Endless Pixel Roguelike
一款像素风无限 Roguelike 生存游戏,支持键盘/鼠标/触摸多种操作方式,含虚拟摇杆和点触自由切换。

DECK SPIRE
A deckbuilder roguelike (Slay-the-Spire genre) — and the suite's reference

Grimhollow · Endless Dungeon Horde
A pixel-art D&D roguelike. Choose a hero, auto-battle the endless horde, level up with D&D boons, and chase a high score.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a survival roguelike built on a zero-external-asset vector-skeleton pipeline. Auto-cast six arts across five stars, forge six gear slots that literally redraw your hero, and fight through six grounds of elites and warlords toward a crown. One-thumb touch play, portrait or landscape, with persisted scores and a restart in seconds.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in an iron Three Kingdoms. You lead a war-frame general through six grounds, auto-casting six sworn arts and summoning a menagerie of sixty beast pets that each carry a real trait (brand, siphon, ward, gather, mend, mark). Six gear slots redraw the hero on the fly, warlords, arena crowns and a deep Hundred Peaks vector-skeleton pipeline render everything in canvas — zero external assets. Play in portrait or landscape with one thumb.

Ironoath — Three Kingdoms of Steel
Ironoath is a Three Kingdoms survival roguelike built for one thumb. Six auto-cast arts and a six-slot gear set that literally redraw your steel hero and set your opening art, across six warfields packed with elites, warlords and arena-ringing crowns. Canvas combat runs on a Hundred Peaks vector-skeleton pipeline with zero external assets — pure tactical loot, swirl and siege.

Ironoath — Three Kingdoms of Steel
A survival roguelike set in a steel-boned Three Kingdoms: auto-cast arts, a menagerie of beast-pets and dragons, six worn gear slots that redraw your hero, and elite warlords in arena-ringed grounds. Each run twists the build as your sworn breakthroughs and gear fight the hundred-peaks battle for you on a 60fps canvas.

Ironoath — Three Kingdoms of Steel
Ironoath fuses Romance of the Three Kingdoms with a steel-and-mech survival roguelike. Auto-cast six sworn arts across five stars, unlock breakthroughs, and wear gear that physically redraws your hero and sets your opening art. Push through grounds of elites and warlords, forge allies, and ring the arena crown — all rendered with a zero-external-asset vector pipeline.

Ironoath — Three Kingdoms of Steel
A signature survival roguelike set in the Three Kingdoms of Steel: lead your sworn heroes through six grounds of elites and warlords, auto-casting six arts while you stack five-star beasts, five sworn breakthroughs and six worn gear slots. Every run is rendered from a vector-skeleton pipeline with zero external assets — pure canvas, playable in both portrait and landscape.

Ironoath — Three Kingdoms of Steel
Ironoath is a survival roguelike set across the Three Kingdoms of Steel. Auto-cast derived arts, five-star gear that redraws your champion, and a swarm of warlords and arena crowns to conquer — all rendered with a zero-asset canvas pipeline that runs on any phone.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a zero-asset survival roguelike set in a steel-age Three Kingdoms. Auto-cast one of six arts, swear a breakthrough, and fuse worn gear that redraws your hero's silhouette and sets your opening art. Clear grounds full of elites and warlords, ring the arena crowns, and chase a best-score across a Hundred Peaks vector-skeleton world.

Keydoor Roguelike Remix
> Every door remembers what it cost.

Keydoor Roguelike Remix
Portrait-first grid roguelike template with tiny 4x4 floors, keys, locked exits, walls, monsters, adjacent attacks, and turn-based retaliation.

Pixel Card Spire
A dependency-free HTML Canvas roguelike deck-builder with a data-driven card engine.

Salty Paws — Castaway Cove
Salty Paws — Castaway Cove is a no-build browser survival-adventure: you wash ashore as a shipwrecked pup, gather and craft, raise a camp, sail between isles, and fight off waves of sea-creature bosses. Touch-first one-thumb controls, day/night + weather systems, procedural pixel-art world, all running at 60fps on phone or desktop.

Arcane Rift Arcade
A dependency-free HTML Canvas arcade roguelite template based on the original

HAMMERPRICE
A provincial saleroom, twelve sales, and a float you can absolutely lose. Bid against three dealers who have their own money and their own grudges, buy what you can sell, and read the catalogue wording carefully — "manner of" and "bearing a signature" are doing work for the vendor. Reserves, condition reports, buyer's premium, fakes and a slump arrive one at a time. Run out of cash and the season ends there.

HEXHAND
A witch's severed hand crawls back up through the coven that discarded it. Build a deck of inked charm-papers, graft relics onto your knuckles, and die better than last time.

Mythic Dungeon Blaze
A Soul Knight-style 2D RPG fantasy dungeon shooter. Choose from 4 heroes, fight through 20 procedurally-generated floors, collect new weapons as room rewards, and defeat 4 unique bosses. Features visible joystick + attack button controls for mobile, auto-aim, and keyboard support.

ORBWILD
ORBWILD is a 1–2 player local-coop survivor-roguelike where every egg-beast is born with claws (melee is always-on from frame one) and flying spell-orbs are the prize. Each Arcana draft grants a new orbital weapon — homing wisps, arcing comets, weaving prisms and satellite halos — with real ballistic flight. Battle Apex Guardians to tear open endlessly seeded, chunk-streamed 3D wilds under a lifted tactical camera, with a walked-path minimap memory that carries your build across Rifts.

INKHORN
A letterpress word-hand deckbuilder. You are the printer's devil and the quota is impossible. Set words from a rack of lead slugs into a composing stick, pull the press, and watch the score flare through your sorts — jokers of movable type that double vowels, pay for prefixes and square your multiplier. Three chapters, eight deadline constraints, fifty sorts, five type specimens and a bundled 371,739-word dictionary. Shop the type foundry between rounds, then hand the device to a second printer and run the same seed against them.

Ironoath — Three Kingdoms of Steel
A one-thumb survival roguelike set in the Three Kingdoms of Steel. Auto-cast six arts across five stars, weave sworn breakthroughs and six worn gear slots that literally redraw your hero, push through six grounds of elites and warlords, and ring the arena crown. The whole battlefield is rendered from a zero-asset vector-skeleton pipeline — no images, no fonts, no downloads.

Ironoath — Three Kingdoms of Steel
Ironoath is a survival-roguelike auto-battler set in a steel-and-ember fantasy. Forge a hero from a Hundred Peaks vector-skeleton pipeline, slot six auto-cast arts and six sworn breakthroughs, kit six gear slots that redraw your hero, then push deeper through shifting grounds against elites, warlords and arena-ringing crowns. No external assets — every sprite, effect and sound is generated in code, with zero downloads, built for both portrait and landscape touch play.