Roguelike games & apps
Creations tagged roguelike on 8x — every one is playable in the browser and open to remix.
211 creations · page 8 / 9

Ironoath — Three Kingdoms of Steel
Ironoath is a survival-roguelike auto-battler set in a steel-and-ember fantasy. Forge a hero from a Hundred Peaks vector-skeleton pipeline, slot six auto-cast arts and six sworn breakthroughs, kit six gear slots that redraw your hero, then push deeper through shifting grounds against elites, warlords and arena-ringing crowns. No external assets — every sprite, effect and sound is generated in code, with zero downloads, built for both portrait and landscape touch play.

Ironoath — Three Kingdoms of Steel
A steel-and-beast survival roguelike set in a Three Kingdoms world. Ride a vector-skeleton totem through six grounds, forge six worn gear slots, chain auto-cast arts and sworn breakthroughs, and ring the arena crowns. Pure canvas, zero external assets.

Ironoath — Three Kingdoms of Steel
A survival roguelike set in a steel-and-fire Three Kingdoms. Draft six sworn heroes, forge gear that redraws your champion, and battle warlords, elites and arena-ringing crowns across shifting grounds. Pure hand-coded canvas — zero external assets.

Beastbrand — The Twelve Minutes Remix (Remix)
Beastbrand — The Twelve Minutes is a survival roguelike where you survive exactly twelve minutes to claim the crown. Equip six gear slots that visibly redraw your hero and decide your opening art, then weave six auto-cast arts, six charms and six sworn breakthroughs across six grounds crawling with elites, warlords and arena-ringing crowns. Built on a zero-asset Hundred Peaks vector-skeleton pipeline, so everything from the beasts to the bosses is rendered procedurally with no external files.

Free Fire of the Mummy
Egyptian-themed roguelike survival auto-shooter. Play as a mummy pharaoh using ancient curses to defend tombs from scarabs, Anubis guards, mummy priests, and the Great Mummy Lord himself. 8 biomes, infinite tombs, 14 enemy types, 20 upgradable curses.

Poker Climb
A Balatro-style poker roguelike — play chips × mult hands to beat escalating blinds and buy jokers.

Roguelike Remix
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.

Hordebreaker · 像素杀神
一款像素风 Roguelike 生存杀怪游戏:无尽魔潮中自动战斗、升级构筑、连杀爽快爆屏。拖动摇杆移动,武器自动开火,升级挑选搭配合成;满屏粒子、震屏、伤害数字与连杀计数带来畅快割草体验。支持横竖屏与触控。

Ironoath — Three Kingdoms of Steel
An original survival roguelike set in a steel-and-cinnabar Three Kingdoms. Forge a hero from six auto-cast arts and five-star breakthroughs, strap on six worn gear slots that literally redraw your fighter, and carve through six bellicose grounds of elites, warlords and arena-ringing crowns. Rendered entirely from vector skeletons with zero external assets.

Ironoath — Three Kingdoms of Steel
A survival roguelike set across the Hundred Peaks of a three-kingdoms world drawn in steel. Assemble a beast-riding hero from six auto-cast arts and five star-breaks, equip six gear slots that redraw your champion and set your opening move, then survive grounds crawling with elites, warlords and arena-crowned beasts. Vector-skeleton pixel art, zero external assets.

Ironoath — Three Kingdoms of Steel
A steel-and-beast survival roguelike set in Three Kingdoms. Auto-cast arts swap as you slot sworn breakthrough gear, six worn gear pieces literally redraw your hero's sprite, and living firebirds, serpent-pets and cursed beasts fight beside you through arenas, warlords, elite grounds and arena-ringing crowns. Runs, crowns and build combos persist — a one-thumb canvas fighter built for portrait and landscape.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes. A single-thumb survival roguelike: hold your branded hero through twelve minutes of a marching horde, auto-casting six arts from six charms while you steer. Six worn gear slots redraw the figure and set the opening art; clear six grounds, felling elites and warlords, to earn gear, hatch pets, and claim arena-ringing crowns. Every figure is drawn from vector bones — zero image assets.

Pixel Roguelike Sample
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.

Dice Depth Roguelike Remix
Portrait-first roguelike dice combat template. Players spend deterministic dice rolls on Strike, Guard, Scout, and Rest actions, earn relics between encounters, and try to claim the depth crown.

Ironoath — Three Kingdoms of Steel
A steel-clad Three Kingdoms survival roguelike. Draft six auto-cast arts and sworn breakthroughs, forge gear that redraws your hero, and push through grounds of elites, warlords and arena-ringing crowns. Canvas-rendered vector-skeleton combat, zero external assets.

Emberfall: Descent 余烬轮回
《Emberfall: Descent 余烬轮回》是一款暗黑哥特风格的肉鸽动作 RPG。在程序化生成的迷宫裂隙中一路下潜,逐层清剿敌人、每层三选一祝福改造流派、每 5 层迎战 Boss;死亡结算余烬,点亮永久天赋树,装备掉入永久仓库,职业独立练级——暗黑式跨局养成。纯 Three.js 无构建,支持移动端触控与双端竖/横屏。

Lowpoly Roguelike MOBA Remix
An arena-survival MOBA — **ported code-intact from the original open-source project**: QWER abilities, escalating creep waves, boon drafting between waves, elites and bosses in a low-poly arena. Peer-to-peer co-op (PeerJS) is preserved exactly as the original shipped it.

Roguelike Remix
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in a steel Three Kingdoms. Steer a lone general through waves of foes across six grounds, building six auto-cast arts x five-star generals, six worn gear slots that redraw your hero, plus elites, warlords and arena crowns. Every figure is drawn in-engine from vector bones with zero image assets, and it plays in portrait or landscape with English and 繁體中文 support.

Ironoath — Three Kingdoms of Steel
A Three Kingdoms-inspired survival roguelike where you pilot a beast-branded hero through six brutal grounds, stacking auto-cast arts and sworn breakthroughs to cut down teeming warlord hordes. Six gear slots literally redraw your hero's silhouette and unlock a different opening art, while elite champions and arena-ringing crowns keep every run distinct. Painted entirely by a zero-asset vector pipeline on pure canvas.

Ironoath — Three Kingdoms of Steel
A brand-forged survival roguelike that plays in twelve-minute runs: forge a hero from six auto-cast arts, six sworn breakthroughs and six gear slots, tame beast pets, topple warlords and ring the arena crown. Everything is rendered on a hand-drawn vector-skeleton canvas with zero external assets.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a canvas survival roguelike. Auto-cast six arts across five stars, swear six breakthroughs, and slot gear that literally redraws your hero with the Hundred Peaks vector-skeleton pipeline. Survive six grounds packed with elites, warlords, and arena-ringing crowns — every run procedurally remixed.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike arena-builder. Grow a beast from vector parts, lay out six auto-cast arts, gear slots and sworn breakthroughs, then survive twelve-minute runs across six arenas against elites, warlords and arena-ringing crowns. Built on a zero-asset Hundred Peaks vector pipeline that redraws your hero as you equip it.

Pixel Roguelike Sample Remix
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.