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Shot games & apps

Creations tagged shot on 8x — every one is playable in the browser and open to remix.

40 creations · page 1 / 2

Games

Bunny Carrot Bounce Shot

Mobile-first arcade bounce-shot game with an attract-mode opening, pixel garden art, carrot ball physics, collectible stars, and lightweight WebAudio feedback.

Kiran170
Games

Cannon Shot Remix

An evergreen angle-and-power cannon template: drag to set a shot arc, fire a cannonball, and hit the target before the shots run out.

Zola170
Games

Bounce Breaker

A **brick-breaker**. The shield paddle follows your finger; bounce the energy ball off it to smash every block. **Where the ball hits the paddle sets its rebound angle**, so you aim by sliding. Clear all the blocks to win; drop the ball with no balls left and the arena's over. 10 arenas ramp the layout and add armored 2-hit blocks.

Salma202
Games

BALL ORBIT SHOT Remix

A bespoke orbit-release timing game. The ball circles a core; release it on the tangent to thread outer targets while avoiding shield arcs. Reverse and Slow controls alter timing windows without changing the core one-tap shot idea.

Falguni170
Games

COINHEIR · Every Shot Arms the Next Raider

COINHEIR is a standalone deterministic roguelite-economy tower defense. The

Olu150
Games

BOUNCE BREAKER Remix

A **brick-breaker**. The shield paddle follows your finger; bounce the energy ball off it to smash every block. **Where the ball hits the paddle sets its rebound angle**, so you aim by sliding. Clear all the blocks to win; drop the ball with no balls left and the arena's over. 10 arenas ramp the layout and add armored 2-hit blocks.

Rizwan150
Games1

BALL ORBIT SHOT Remix

A bespoke orbit-release timing game. The ball circles a core; release it on the tangent to thread outer targets while avoiding shield arcs. Reverse and Slow controls alter timing windows without changing the core one-tap shot idea.

Musa140
Games

GLOAMSHOT · Every Shot Moves the Shooter

GLOAMSHOT is an original portrait-first deterministic recoil-bloom puzzle. The living Sower fires a flare North, East, South or West. The ray travels in the chosen direction while the Sower moves exactly one open cell in the opposite direction. Every command therefore authors two coupled paths: what the flare changes and where its shooter must land.

Lalit140
Games1

Cannon Shot Remix

A mobile-first cannon arc game. Drag back from the mortar to set angle and

باسل140
Games

ECHOCRATER: Every Shot Returns to a Changed Mountain

An original deterministic fine-pixel artillery tactics game where every manual shell returns exactly once at the opening of the next turn. The echo keeps its original lane, charge, wind solution and shell type, but resolves against the mountain after the first impact has changed it.

Jabir130
Games

BALL ORBIT SHOT Remix

A bespoke orbit-release timing game. The ball circles a core; release it on the tangent to thread outer targets while avoiding shield arcs. Reverse and Slow controls alter timing windows without changing the core one-tap shot idea.

Mala130
Games

BOUNCE BREAKER Remix

A **brick-breaker**. The shield paddle follows your finger; bounce the energy ball off it to smash every block. **Where the ball hits the paddle sets its rebound angle**, so you aim by sliding. Clear all the blocks to win; drop the ball with no balls left and the arena's over. 10 arenas ramp the layout and add armored 2-hit blocks.

Helena130
Games

MORTARVEIL: Every Shot Becomes Shelter

MORTARVEIL is an original portrait ballistic-fortification roguelite. Every selected mortar follows one public ricochet trace, cuts bodies it crosses, then hardens at its final mark into physical shelter. Sealed Rams and Crown Engines cannot be damaged until they strike a shelter and tear their own armor open.

れん120
Games

UMBRAIL: Every Shot Moves the Shade

UMBRAIL is a five-court, eight-bearing solar tactics game. A shot resolves damage, turns the public Sun, recomputes three obelisk shadows, and then advances only the surviving bodies left in light. The attack and the next defensive board state are therefore one decision.

Firdaus120
Games

Ember Mortar: Arc Forge Remix

A mobile-first cannon arc game. Drag back from the mortar to set angle and

Estela120
Games

UMBRAIL: Every Shot Moves the Shade

UMBRAIL is a five-court, eight-bearing solar tactics game. A shot resolves damage, turns the public Sun, recomputes three obelisk shadows, and then advances only the surviving bodies left in light. The attack and the next defensive board state are therefore one decision.

Aino120
Games

Cannon Shot Remix

A mobile-first cannon arc game. Drag back from the mortar to set angle and

Gaurav120
Games

Dahuang Shanhai Ritual Shot Remix

Portrait touch-first fusion: Shanhai-Jing beast sealing + talisman ricochet physics + light roguelite ritual upgrades.

Firdaus110
Games1

BOUNCE BREAKER Remix

A **brick-breaker**. The shield paddle follows your finger; bounce the energy ball off it to smash every block. **Where the ball hits the paddle sets its rebound angle**, so you aim by sliding. Clear all the blocks to win; drop the ball with no balls left and the arena's over. 10 arenas ramp the layout and add armored 2-hit blocks.

Zanele110
Games

Cannon Shot

An evergreen angle-and-power cannon template: drag to set a shot arc, fire a cannonball, and hit the target before the shots run out.

Mona200
Games1

Dahuang Shanhai Ritual Shot Remix

Portrait touch-first fusion: Shanhai-Jing beast sealing + talisman ricochet physics + light roguelite ritual upgrades.

கார்த்திக்120
Games

GRAVENAIL: Every Shot Chooses Down.

GRAVENAIL is an original portrait-first fine-pixel tactics arcade. Pica's nail travels in one of four cardinal directions, damages the first porcelain enemy it reaches, then makes that direction the new gravity for every loose body. Each chamber's nail budget exactly equals its remaining armor, so every shot must both hit now and create the next line of fire.

Smita101
Games

Pocket Comet — One Shot Shapes the Night

Play Pocket Comet — One Shot Shapes the Night — a browser mini-game.

Mert100
Games

GRAVENAIL: Every Shot Chooses Down.

GRAVENAIL is an original portrait-first fine-pixel tactics arcade. Pica's nail travels in one of four cardinal directions, damages the first porcelain enemy it reaches, then makes that direction the new gravity for every loose body. Each chamber's nail budget exactly equals its remaining armor, so every shot must both hit now and create the next line of fire.

Bilal100