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Webgl games & apps

Creations tagged webgl on 8x — every one is playable in the browser and open to remix.

118 creations · page 4 / 5

Games

Apex Horizon

An original open-world driving game with photo-real terrain, warm late-afternoon lighting and real, drifty car physics. Sweep through a winding valley circuit, clip checkpoints in order, and chase the best lap — all while a live 3D mini-map keeps you oriented. Fully playable with keyboard or touch.

Phantom171
Other

Paean × 8x — Living Mark

A living brand mark shared by Paean and 8x: one ribbon of light that morphs in real time between an infinity loop, a letter P, and a figure-8 that reads as an x — rendered as iridescent translucent glass with bloom. Drag to orbit, tap to wake the UI, toggle dark/light stages, and export the current view as a 2048×2048 PNG. Fully self-contained WebGL (vendored three.js r180), no build step, no network requests.

Shamsu Bishir170
Games

Ashes of Twilight — 3D World Cricket

A full 3D floodlit cricket match in the browser. Bat for Solara over six overs: tap the left half to work the ball to leg or the right half to drive through off, meeting it at the crease. Perfect timing clears the rope, mistimed cross-bat shots get caught. It opens with both national anthems (original WebAudio melodies) and a coin toss, then a genuine two-innings match with a complete broadcast scorecard — batting, bowling, extras, fall of wickets, run rates. Twenty-two procedural 3D players run in, bowl, swing, chase and catch.

Maya Mewada160
Other1

Paean × 8x — Living Mark

An interactive 3D brand identity for Paean and 8x — one iridescent ribbon of light that morphs fluidly between the infinity, P, and 8 marks, plus the PAEAN / 8x.gg wordmarks and their 2D vector print forms. Built with fully vendored three.js (no build step), featuring dark/light stages, free orbit controls, a theme toggle, and a deterministic 2048×2048 square logo export.

Mahan Kumar160
Other1

Paean × 8x — Living Mark

An interactive living brand mark for Paean and 8x: one ribbon of light that GPU-morphs between an infinity loop, a P, an upright 8 that reads as an x, and the Paean/PAEAN wordmarks. Orbit the mark freely, flip between dark and light stages, and export the current view as a square PNG.

尊 phyo ko161
Games

نجم الملعب 3D — PitchStar 3D

لعبة كرة قدم ثلاثية الأبعاد على ملعب مغلق بإضاءة ليلية. تختار من القائمة أن تلعب لوحدك ضد خصم واحد حتى ستة خصوم، بمباراة مدتها ٩٠ ثانية وعصا تحكم باللمس وزر تسديد بقوة متغيّرة، مع سجل نتائج محفوظ لكل عدد خصوم.

ام تميم150
Games

Strideforge

A browser recreation of a Unity CharacterController. Run with camera-relative WASD movement, real gravity, and jump physics in a neon low-poly arena — orbit the camera, climb a parkour route, and read live X/Y/Z + speed on the HUD. Works on desktop and touch with a virtual joystick and jump button.

Ghano Tayane152
Other

Paean × 8x — Living Mark

One ribbon of light that fluidly morphs between four brand readings — infinity, the P, the 8 (whose strands cross as an x), and the Paean/PAEAN wordmarks — plus their deterministic 2D print twins. A real-time three.js sculpture built from authored curves on shared ribbon topology: iridescent glass shading, Unreal bloom, dark and light stages, springy orbit control, and a one-tap 2048² square PNG logo export.

Humble Garnet150
Other

Paean × 8x — Living Mark

One ribbon of light morphs between three brand readings — a lying infinity, the letter P, and an upright 8 — in real time. A self-contained WebGL living mark for Paean and 8x, with a 2D vector print sheet, dark/light lacquered stages, orbit controls, and deterministic square-PNG export.

Civic Moth150
Other

Paean × 8x — Living Mark

A real-time living brand mark: one ribbon of light endlessly morphing between the infinity, P and 8 forms of Paean and 8x, plus their 2D print wordmarks. A self-contained three.js piece — vendored renderer, no build step, no network calls, attract-mode first with tap-to-explore chrome, dark/light stages and a deterministic square PNG export.

Rambabu Kumar150
Games

هارب ٣د — الهروب من حصن الغسق

هارب ٣د — إعادة بناء بصقل احترافي: لعبة إبهام واحد ثلاثية الأبعاد داخل سجن يغرق. نقرة للقفز وسحب للأسفل للانزلاق، مع مضاعف سلسلة حتى ×٨، لمسات قريبة، ودروع. ممرّات منظوريّة إجرائية تتغيّر ألوانها عبر خمسة فصول قصة، وطوفان يزحف على كعبيك، وركلة رؤية واهتزاز كاميرا وتوقّف زمني عند الاصطدام. وعند السور الأخير: نهاية سينمائية ثلاثية الأبعاد كاملة — بوابة، شروق شمس، ومروحيّة ترفعك خارج الأسوار.

Hmed Lfrogi140
Other

Paean × 8x — Living Mark

An interactive 3D brand identity: one translucent ribbon of light that fluidly morphs between Paean's P, 8x's figure-eight, and the ∞ that spans both. Drag to orbit the glass ribbon, switch dark or light themes, or export a 2048px square PNG. A self-contained no-build Three.js piece built on a shared ribbon topology with GPU morphing and bloom.

Zin Paing win141
Games

Les Trois Veilles

Jeu d'horreur 3D à trois histoires, chacune avec sa mécanique propre. Veille I — Le Manoir : collectez 3 talismans en vous cachant de la Rêveuse (planque/fuite). Veille II — La Crypte : balayez la torche pour bannir les spectres en gérant la batterie (combat/ménagement). Veille III — La Dernière Porte : basculez entre matière et voile spectral pour franchir les murs (bascule de plans). Survivez jusqu'à l'aube.

Nana140
Other

Paean × 8x — Living Mark

One ribbon of light morphs between the shared Paean × 8x brand marks — infinity, P, and 8 — as a real-time interactive three.js sculpture. Attract-mode demo, drag-to-orbit with inertia, dark/light stages, and a downloadable 2048×2048 logo export.

RIVINUS SILILO141
Games

HYPERLINE · Cosmic Crossroads

A 3D endless runner that fuses subway-surfing with cosmic-collab mechanics: pick Jake, Tricky or Fresh (each with a passive), outrun the Inspector's telegraphed holographic grid blockades and the Cyber-Dog, then hit the Among Us Rush to rescue Crewmates past an Impostor sabotage wall. Double-tap the hoverboard, ride the Color-Spray Jetpack into a magnetic 2.5D sky bonus, and fill the Season Hunt bar to unlock the Omega Suit + Orion Starborn tokens. Touch-first, 60fps, low draw calls.

Yasser Ghezouani130
Other

Paean × 8x — Living Mark

An interactive 3D brand identity — one ribbon of light that GPU-morphs between the shared Paean and 8x marks: infinity, P, and figure-eight. Adjustable dark/light stages, drag-to-orbit with inertia, and a deterministic square-PNG export of any form or wordmark.

Sumaiya Khatun130
Other

Paean × 8x — Living Mark

One ribbon of light that morphs between the infinity, P and 8 marks — a real-time Three.js interactive 3D brand identity for Paean and 8x. Attract-mode idle tour, drag to orbit, dark/light stages, 2D print twin sheet, and a deterministic square-logo PNG export. Pure HTML+JS, no build step, fully self-contained.

Jayesh patni Jayesh130
Games

超级小熊大冒险 3D

3D 平台跳跃冒险 + 换装商店:操控低多边形小熊在浮岛间蹦跳、收集蜂蜜与金币、二段跳越过移动木筏、躲开蜜蜂冲向金色蜂巢。收集蜂蜜赚金币,在商店里购买并穿脱红色鸭舌帽、探险家帽子、蜂蜜王冠、围巾、领巾,以及恐龙皮肤(背带尖刺)和熊猫皮肤(黑白配 + 黑眼圈)——装扮实时体现在 3D 模型上。横屏优先、镜头完全手动、自研微型 WebGL 引擎、零依赖零构建,进度与金币自动本地保存。

bibigonas123
Other

Paean × 8x — Living Mark

An interactive 3D brand identity: one ribbon of light that GPU-morphs between infinity, the Paean "P", and the 8x "8" — plus the PAEAN wordmarks and their 2D print twins. Drag to orbit, switch dark/light stages, and export a deterministic square logo. Self-contained three.js, no build step.

Mahan Kumar120
Games

Urban Strike — Tactical FPS

Urban Strike is a fast, browser-native 3D first-person tactical shooter: a 5-mission campaign (hostage rescue, bomb defusal, HVT elimination) plus Team Deathmatch, set in a procedurally generated city with a live day/night cycle and dynamic shadows. Four weapons with distinct recoil, reload and sound plus frag grenades, cover-and-flank enemy AI, three difficulty tiers, a full HUD with tactical minimap, and entirely synthesized audio — all in plain ES modules with no build step, playable with mouse+keyboard or dual-stick touch.

AG Creater110
Games

سوق الجمعة

تجوّل بمنظور الشخص الأول داخل مدينة قديمة يوم السوق (لا صحراء): أزقة وشوارع، سور وباب جنوبي، جامع بمأذنة وقبّة، نافورة في الساحة، وبسطات عطارة وأقمشة وخضرة بباعة يتكلّمون. العالم مفتوح ومولّد إجرائيًا، مع دورة نهار/ليل تُشعل الفوانيس المعلّقة، خريطة مصغّرة، وبوصلة تدلّك على خمسة معالم لتكتشفها.

Mellow Canyon110
Games

مَعمَر

لعبة بناء ثلاثية الأبعاد من المكعبات بأسلوب ماين كرافت. نزّل عالمًا عشوائيًا من التضاريس من مكعبات العشب والصخر والماء، ثم أضف أو اكسر المكعبات بلمسة إصبع. تدوير الكاميرا بالسحب، والتقرّب بالضغط بإصبعين، ولوحة مواد متعددة (خشب، زجاج، حجر مضيء، ذهب...). تجربة بناء مريحة تعمل باللمس على الهاتف والمتصفح.

Mohammed Faysa111
Games

LA MINA QUE SUSURRA — terror en bloques

Un vídeo de terror dentro de un mundo de bloques: recorre un bosque de Minecraft sumido en la niebla con una antorcha parpadeante, subtítulos inquietantes y una figura que aparece justo cuando más conviene. Banda sonora sintetizada, look cinematográfico y mirada táctil.

Fondus110
Other

Paean × 8x — Living Mark

An interactive, shared living brand mark for Paean and 8x — one ribbon of light that GPU-morphs between infinity, a P, and an 8 (which also reads as an x). Blends each brand's own palette (cyan-to-violet vs. mint-to-teal) along a single Fourier color ramp, with a real-time attract mode, orbit drag, dark/light stages, and a deterministic square-PNG export. Built with vendored three.js r180 and an importmap — no build step, no external requests.

Pale Canyon110