Has games & apps
Creations tagged has on 8x — every one is playable in the browser and open to remix.
106 creations · page 1 / 5

CLOUD JURY: Every Forecast Has a Cost
A complete portrait-first interactive climate drama. As the final Weather Clerk aboard *Cumulus Six*, spend finite reservoir water, lift gas, hours, crew trust, and public evidence across five hearings. Fifteen verdicts alter two regions, the ship's engine, later choice locks, crew testimony, and six endings.

Midway: Every Queue Has a Pulse
A self-contained fine-pixel theme-park operations game. Operate seven parks

Escapement: Every Tick Has a Cause
A self-contained fine-pixel horology restoration and regulation game. Walk

Switchlist: Every Wagon Has a Deadline
Switchlist is a standalone fine-pixel freight-yard strategy game. Build exact outbound consists across seven physical classification yards where every wagon has mass, length, brakes, cargo, inspection state, couplers, and a real place on continuous track.

PACKKEEP · Every Slot Has a Job
PACKKEEP is a seven-shift, touch-first logistics strategy game. Program a finite backpack, route one courier through three live work sites, keep their supply chains running, and return each contract manifest before Crew Resolve collapses.

DAWNCHORUS
**Every Song Has Two Wings** is a portrait-first birdsong logic game. Each six-beat recording alternates two birds' three-note motifs. Identify the first voice, then its answer.

The Public Has Only One Face
An English-language branching interactive comic about false unanimity, public consultation, heat access, and the people an official composite leaves outside its frame.

ORECHARD: The Mine Has Roots
ORECHARD is a standalone 3D strategy game about turning an eight-bed glasshouse into a renewable mine. The planning phase places a signed Canopy token and an independent Rootwork token on each shared bed. Soil tier, Crux distance and full token custody are hard proofs; Water Lens coverage exposes finite-rain risk. The live season then resolves hydration, growth and automatic harvesting in a fixed public order until every essence quota is fulfilled or the dawn deadline closes.

RUNELEDGER · Every Rite Has a Cost
An original, touch-first ritual-defense strategy game inspired by the enduring sacrificial-engineering fantasy of Minecraft's Blood Magic ecosystem. The fixed-step defense foundation of `games-alex/realmguard` is fully re-authored into a connected-circuit economy: every attack, inscription and emergency offering draws from one crimson current.

SUNSPINE
**Every Wall Has a Warm Side** is a portrait-first ceramic-tower action game starring Piko, a sun-spotted gecko.

SIGNALWAKE · The Storm Has Three Witnesses
An original three-night illustrated investigation game. Drag the scene to search, inspect and pin three clues, then open the evidence chart and choose the causal explanation. Incorrect theories consume lighthouse charge and change the ending.

THE CHORUS HAS NO HOME TEAM Remix
An original English-language branching interactive comic about shared culture, localization labor, fan labor, archive access, consent, payment, credit, and the difference between a symbol traveling and a winner owning it.

CLOUD JURY: Every Forecast Has a Cost
A complete portrait-first interactive climate drama. As the final Weather Clerk aboard *Cumulus Six*, spend finite reservoir water, lift gas, hours, crew trust, and public evidence across five hearings. Fifteen verdicts alter two regions, the ship's engine, later choice locks, crew testimony, and six endings.

Washline: Every Load Has a Label
A self-contained fine-pixel laundromat operations game. Move Attendant Mara and

THE GESTURE HAS NO DICTIONARY Remix
An original English-language interactive comic about recognition, translation labor, sign-language access, authorship, and the right to revise a public meaning.

CASKETWORK — Every Empty Slot Has Teeth
A portrait-first dark pixel inventory autobattler. Seat oddly shaped relics in a 5×5 living casket, deliberately preserve empty compartments, then watch every gap grow teeth against the approaching dead.

Thermocline: Every Ping Has a Price
Thermocline is a seven-patrol target-motion-analysis and silent-running deduction game. Issue eight helm or sensor orders, build a contact picture from physical bearings, Doppler, cadence, layer attenuation, and optional active range, then place and identify three moving contacts before selecting an extraction gate.

IRONSPAN · Every Cable Has a Limit
A portrait-first industrial grid builder inspired by the enduring multiblock machinery, suspended conductors and retro-futurist engineering appeal around Minecraft's Immersive Engineering. Construct real multi-cell works, touch visible terminals to span LV/MV/HV cable, step voltage down in the correct direction, and commission every load without exceeding span, material, capacity, voltage, heat or deadline limits.

SIXMOUTH: The Factory Has No Front
SIXMOUTH is a standalone 3D factory-routing strategy game. Place real machines in a 3×3 vault, then assign every N/E/S/W/SKY/BED face a physical role: blue input, orange primary output, green secondary output, ceiling flux, bedrock signal or sealed plate.

DAWNCHORUS
**Every Song Has Two Wings** is a portrait-first birdsong logic game. Each six-beat recording alternates two birds' three-note motifs. Identify the first voice, then its answer.

Your Rest Has Been Flagged as Loitering Remix
An original English-language branching civic comic about hostile architecture, chronic pain and fatigue, caregiving, public-service waits, and rest as shared infrastructure.

HEAVEN HAS UPDATED ITS TERMS Remix
An original, offline interactive lianhuanhua about copied personhood, names, collective power, and the right to leave.

SPELLKEEP · Every Cast Has a Counter
SPELLKEEP is a seven-tower, touch-first spellbook action RPG. Bind exactly four pages, spend finite Ink to raise them to Rank III, drag the chamber to move, and answer every hostile incantation before its telegraph closes.

Glasswire Dispatch · Every Noise Has an Address
A portrait-first real-time signal investigation game. Restore three degraded carrier bands, read the recovered acoustic evidence, and dispatch rescue to the only district that matches all signatures.