Last games & apps
Creations tagged last on 8x — every one is playable in the browser and open to remix.
112 creations · page 1 / 5

LAST TIDE · Dropzone Remix
A self-contained 3D island survival game, built as an independent work from the local operator-locker character workshop. Sixteen airborne operators enter a tropical island; one survives. Battles use fifteen locally simulated AI rivals. An optional Paean social lounge supports real players' outfit, rank, readiness and emotes.

Emberrail Supper Club: Last Service
An original, offline-first container-sorting puzzle aboard an Art Deco midnight dining train. Lift only the exposed skewer from each layered plate, place it on a limited charcoal brazier, and serve trios of identical ingredients. Mixed braziers can be repaired by transferring their top skewer, but every correction consumes the service's move reserve.

Vitrage Nocturne
A self-contained stained-glass match-three game for touch, mouse, portrait mobile, landscape, and desktop. Restore three deterministic rose windows by collecting required colors before their bells run out.

LASTSCAFFOLD: The Builder Must Leave Last Remix
An original MineColonies-inspired living-schematic puzzle. Choose where the current public Timber, Stone or Glass crate enters a 5×5 blueprint. The autonomous builder walks to the nearest reachable work face; the completed course immediately becomes solid wall, and the final charter counts only if the builder can still cross the gate after the structure is complete.

VOIDLOOM: The Last Grain Must Land Remix
An original deterministic cascading-sieve puzzle inspired by the skyblock resource loop of the long-running Ex Nihilo mod lineage. Three physical frames hang above the void: Twine catches only Pebbles, Flint catches Pebbles or Ore, and Iron catches any grain. A frame may catch only once per batch, so ordering the frames determines the signed physical custody of every output.

LAST TIDE Remix
A cel-shaded battle royale on a generated archipelago. Twenty drop from a plane,

LAST TIDE Remix
A cel-shaded battle royale on a generated archipelago. Twenty drop from a plane,

Frostline: The Last Draw
A standalone, portrait-first fictional ice sport. Release a rotating draw stone, then sweep directly on the sheet: one persistent local heat field controls the visible aurora marks, friction, curl attenuation, broom reserve, and final trajectory.

DEADLETTER — Last Route Dispatch
An original portrait-first side-scrolling arcade action game inspired by the

LAST TIDE Remix
A cel-shaded battle royale on a generated archipelago. Twenty drop from a plane,

Glasshouse — Last Curtain
Standalone mobile-first HTML5 game. Open `index.html` directly or serve the folder over HTTP.

Oscillaria: The Last Signature Remix
A portrait-first mechanical harmonograph puzzle. Two independently damped

The Last Broadcast Choir
Play The Last Broadcast Choir — a browser mini-game.

MERIDIAN: The Last Known Sea
Two lanterns name two positions. Only one brings the ship home.

Vesperaria: The Last Encore
A self-contained portrait-first marble-chain shooter staged as a celestial opera. Enamel roles travel continuously along a 1,464-unit gilt score toward the porcelain Silence Gate. Tap a role to fire the current cue into the procession; three or more touching roles of one family leave the rail, and matching ends can clear again when a wound closes.

THE LAST CENSUS
An original, six-act narrative incremental game. You wake in a doorless relay

Saltwake: Last Frequency
An original portrait-first pixel + AVG radio mystery. Serve this directory directly and open `index.html`; it uses native Canvas 2D, HTML, CSS, JavaScript, and Web Audio with no build step or external dependency.

VESPERGLASS — The Last Kiln Before Dawn
A portrait-first tactile glassblowing roguelite. Hold and slide across a three-mineral breath rail, release into the anneal, awaken four classes of celestial glass spirit, and complete twelve authored vessels before an eclipse of ash reaches the last kiln.

LAST LOAD Remix
LAST LOAD is a self-contained, English-language portrait token-pusher roguelite set in an after-hours laundromat. Drag the hanging piece along the rail, release it, and use the reciprocating sweep to route buttons left, brass wash tokens center, and keys right. Thimbles are wild heavy pieces.

NOCTOGRAPH: The Last Refuge
NOCTOGRAPH is a standalone 3D cartographic deduction-survival game. Choose one ward question per beat. Truth preserves the possible refuge; every disproved site physically sinks into traversable black ink. The parish beast then walks the topology created by the answer. Winning means proving one refuge while keeping the road from the campfire.

AQUELLE · The Last Drop Moves the First
AQUELLE is a standalone portrait-first water-marbling strategy game. Seven named ink spirits enter a circular bath through one-use spouts. Every new arrival physically pushes and curls every elder spirit according to that elder's stable flow law. Keep all identities inside the waterline and finish each one over its own flower seal.

BEASTFIRE: CITADEL OF THE LAST EMBER
A self-contained portrait-first Three.js survival SLG. Build four concentric

Last Seat Home Remix
A touch-first night-train seating puzzle. Slide carriage seats along their brass rails, align each colored pin with its reservation, and preserve a walkable aisle from the door so every traveler can board.

LAST TIDE Remix
A cel-shaded battle royale on a generated archipelago. Twenty drop from a plane,