Tactics games & apps
Creations tagged tactics on 8x — every one is playable in the browser and open to remix.
207 creations · page 1 / 9

Ironoath — Three Kingdoms of Steel
A tactical survival roguelike set in the Three Kingdoms, rebuilt as a mech-war: auto-cast arts, six sworn breakthroughs and worn gear slots that redraw your hero. Procedural vector-skeleton pipeline renders every unit with zero external assets, optimized for one-thumb play in portrait and landscape.

Boardkeep Saga
The Spirit Court expansion of Boardkeep auto chess: 68 animated pixel legends across five houses (the new 灵 SPIRIT court adds 16), living two-frame heroes that blink and sway, and a lacquered war-table stage with lanterns, moon and ink mountains — on the corrected responsive board pipeline.

Wesnoth: Crown of Ash
A portrait-first Three.js hex tactics campaign with eight battles, terrain strategy, recruitment, and touch-first combat.

Iron Dawn
A touch-first real-time tactics skirmish in the spirit of classic Command & Conquer. Build your base, harvest ore, field infantry, tanks and siege artillery, push through fog of war and outmaneuver an AI rival in 8–15 minute mobile battles. Fully playable in portrait and landscape.

Pixel Tideglass Mirror Tactics
Portrait-first pixel tactics game with tide-state terrain, mirror push-pull skills, shard objectives, enemy phase AI, and a clean attract demo that hides HUD controls until the first touch.

Tin Regiment
An antique tin-toy auto-battler: place your wind-up regiment on a nursery-table grid, wind the key, and watch a deterministic clockwork battle unfold across a 15-battle toybox-shelf campaign.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a tactical hero-collection battle game set in a war-torn Three Kingdoms of steely war-machines. Recruit and equip legendary generals, beasts, dragons and hybrids, forge gear and affixes, then fight through arena duels, gacha recruiting and seasonal campaigns on a tactile canvas battlefield — all playable one-thumbed on a phone.

Pixel Crane Mirror Tactics
A standalone portrait-first pixel tactics game about two shrine guardians sealing mirror-born shades on a compact moonlit board.

Briarwar Tactics
A portrait-first pixel tactics campaign. Three hedge-knights fight the briar

Pearl Bridge Lantern Tactics Remix
A portrait-first pixel tactics escort game. Players guide a shrine miko, a bridge guard, and a fragile lantern cart across a moonlit pearl bridge while tide shades close from the sanctuary gate.

Pixel Lotus Sentinel Tactics
Portrait-first pixel tactics about defending a moon shrine with three sentinels. Players select a unit, move through lotus terrain, spend aether on signature skills, and survive five compact waves.

Sanguo Tactics Survivor Remix
Portrait-first touch roguelike survivor game. Drag the spear general through an

Snowbridge Lantern Tactics
Standalone portrait pixel escort tactics game for mobile touch.

Blockbound: Redstone Tactics
A self-contained voxel auto-battler built from the CRAFTSTRIKE block-world foundation. Recruit and upgrade a warband, activate faction traits, then engineer the battlefield with cobble walls and redstone coils before each automatic clash.

Crimson Lotus Rift Tactics
Portrait-first pixel tactics roguelite. Three heroes seal five compact rift maps by moving on a 5x7 grid, spending AP, charging signature skills, choosing relics between chapters, and surviving escalating enemy waves.

Pixel Paperlantern Escort Tactics
A portrait-first pixel tactics game about escorting a fragile paper lantern cart to a moon gate.

Ember Caravan Tactics
Standalone portrait pixel tactical escort game built for mobile touch.

Banner of the Last Dawn
A pixel-art tactics JRPG: the last banner-company holds a mountain pass through one long night into dawn. 12-battle campaign, 6 classes, height/facing/knockback tactics, and a squad worth fighting for.

Touchline Tactics Sim
A standalone portrait sports simulation template about coaching a soccer half from the touchline.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a survival roguelike set in an age of armored behemoths and mountable mechas. Draft six auto-cast arts, forge five-star breakthroughs, and equip worn gear that redraws your hero as you push through six grounds of elites, warlords, and arena-ringing crowns. A zero-external-asset vector-skeleton pipeline renders every unit in pure canvas.

Brine & Bone
Three tide-cursed champions against a drowned court, on a board the sea keeps changing. A deterministic isometric tactics campaign: no dice, no hidden numbers, and a tide table that tells you exactly which squares will drown you three bells from now.

Great Wilderness: Shanhai Tactics Remix
> 2D 国风像素 · 无限世界地图 · 山海经题材 **战棋(SRPG)** + 神兽收集

Coverline Tactics
Portrait-first squad tactics template with cover movement, focused units, range fire, enemy turns, clean attract preview, and deterministic verifier coverage.

Ironoath — Three Kingdoms of Steel
A survival roguelike where your hero auto-casts six arts across five star tiers while a six-slot gear loadout redraws the warrior and sets your opening move. Recruit sworn generals and beasts, forge affixed gear, survive grounds of elites and warlords, and ring the arena crown in ~12-minute runs.