Team-deathmatch games & apps
Creations tagged team-deathmatch on 8x — every one is playable in the browser and open to remix.
5 creations

Ironhold Vanguard
A touch-first 4v4 first-person team battle across eight escalating operations, with five-minute rounds, five-second redeploys, field weapon pickups, grenades, and multi-kill callouts.

Scopebreak: Fireline
Scopebreak: Fireline is an offline-capable Three.js 4v4 tactical FPS remix of Ironhold Vanguard. Twenty operations, a default heavy sniper with true hold-to-8× optics, dual-stick touch controls, and a field-pickup RPG that fires physical rockets with a radial blast. Fast five-minute team deathmatch with an arcade attract mode and local hit-feel feedback — no network required.

Scopebreak: Fireline
A 20-map 4v4 tactical FPS with an 8x heavy sniper, scoped RPG rockets, mobile controls, and amplified hit feedback.

جبهة النار — Firefront
لعبة تصويب جماعية من منظور الشخص الأول في الحرب العالمية الثانية. انضم إلى فريق الحلفاء أو المحور وقاتل ضد فرق ذكاء اصطناعي في خريطة أطلال بأنماط قتال واقعية: رادار مباشر، مؤشر إصابات، وتبديل بين أربعة أسلحة (رشاش MP-40، بندقية STG-44، خرطوش، وقنص Kar98k). تعمل مباشرة على الجوال والحاسب داخل المتصفح.

Create a high-graphics first-person multiplayer
IRONSIGHT is a playable 5v5 team-deathmatch FPS prototype that runs entirely in the mobile browser on Three.js — no install and no build step. Eight weapons with distinct recoil, fire rate, damage and reload, plus sprint/crouch/prone/slide movement, aim-down-sights with a working sniper scope, bouncing frag grenades and a real 5v5 team AI, across two shadow-lit military maps. Ships with a multiplayer-ready transport layer so the same match code can be pointed at a WebSocket server.